XBSlink v0.7.0.1 and WIP news *Update: v0.7.2.2*

lunes, 25 de octubre de 2010 by tyno
>> A new version of XBSlink has been released, it's an application that will allow you to play system-link enabled multi-player Xbox360 games over the internet, which became useful since the Dash Launch plugin removing the 30ms-ping-limit on the Xbox360.

Features:
* GUI layout changed. new tabbed design.
* remote host history. you can select previously entered hosts from a drop down.
* “special MAC list” : you can tell XBSlink to always forward packets for certain network devices. This could enable other platforms like the original xbox.
* the info screen shows the client version number for all nodes
* program messages tab: internal status messages from XBSlink
* new About tab with info on how to use XBSlink

They are posted some WIP news:
[QUOTE]
Some users asked why UPnP is not working for them, even though it works with other applications. Well, XBSlink is using windows own UPnP/SSDP service… do i need to say more? *lol*
The next XBSlink version will feature a new UPnP Stack, independent from windows!

I will also implement the option to use a STUN server to further improve NAT traversal. Those firewalls are no match for us
[/QUOTE]

*Update* v0.7.2.2 has been released.
What's new/fixed:
* XBSlink now has an internal chat! communicate with connected XBSlink nodes.
* UPnP code replaced – no more problems cased by windows own UPnP service…
* the nickname for XBSlink nodes is shown in the main info.
* STUN server support. XBSlink can now determine the NAT type of your network with the help of a STUN server.
* auto switching to the chat window if a message arrives
* extended internal messages
* fixed a (pretty unlikely) deadlock scenario of message dispatcher threads
* added tooltips to some settings
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